Title:
Rocketman: Lost In Space
Theme:
Game and Engine Programming
Period:
September 9th - December 17th 2008
Authors:
Anders Ejlersen Anders Tankred Holm Kim Jung Nissen Mads Bøgeskov Rasmus Kristensen
Abstract:
In this project a game was developed by modifying an existing game engine.
Ogre3D was chosen as the graphics engine which required additional subsystems to be implemented.
The game concept was a multiplayer game where players would have to jump between planets and kill each other.
A physics subsystem was developed together with a custom level format. Also a network subsystem was developed using ENet as the library.
The game was tested and reviewed to find errors and receive feedback regarding the gameplay.
Report:
Report (PDF)
Download:
Client/Server (XP/Vista) Client/Server (OSX)
|