Title:

Rocketman: Lost In Space

 

Theme:

Game and Engine Programming

 

Period:

September 9th - December 17th 2008

 

Authors:

Anders Ejlersen
Anders Tankred Holm
Kim Jung Nissen
Mads Bøgeskov
Rasmus Kristensen

 

Abstract:

In this project a game was developed by modifying an existing game engine.

 

Ogre3D was chosen as the graphics engine which required additional subsystems to be implemented.

 

The game concept was a multiplayer game where players would have to jump between planets and kill each other. A physics subsystem was developed together with a custom level format. Also a network subsystem was developed using ENet as the library. The game was tested and reviewed to find errors and receive feedback regarding the gameplay.

 

Report:

Report (PDF)

 

Download:

Client/Server (XP/Vista)
Client/Server (OSX)

 

 

 

 

 

 

 

CS.AAU.DK

 

OGRE3D

 

GAME: ROCKETMAN